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Shining blade of heironeous 3.5
Shining blade of heironeous 3.5









shining blade of heironeous 3.5

If he is disarmed or gives the weapon to another character, the magical effect ends.

Shining blade of heironeous 3.5 plus#

The weapon is enhanced this way for up to a number of rounds equal to the shining blade’s level plus his Charisma modifier (if any), but only so long as the shining blade is holding the weapon. With each use of this ability, he can choose to make the weapon a shock weapon dealing +1d6 points of damage or a holy weapon dealing +2d6 points of bonus damage against evil creatures. This supernatural ability replaces the shock blade ability and can be used three times per day. Holy Blade (Su): At 5th level, the shining blade of Heironeous can bestow two magical enhancements upon his weapon. If a character had more than one divine spellcasting class in which he could cast 1st-level spells before he became a shining blade, he must decide to which class he adds each level of shining blade for the purpose of determining spells per day and spells known. He does not, however, gain any other benefit a character of that class would have gained. Spells per Day/Spells Known: When an even-numbered level is gained, the shining blade of Heironeous gains new spells per day (and spells known, if applicable) as if he had also gained a level in whatever spellcasting class in which he could cast divine spells before he added the prestige class level.

shining blade of heironeous 3.5 shining blade of heironeous 3.5

Shock Blade (Su): Twice per day as a standard action, a shining blade of Heironeous can cause a slashing or piercing weapon he is holding to become a shock weapon, dealing an extra 1d6 points of electricity damage on a successful hit. Weapon and Armor Proficiency: The shining blades of Heironeous are proficient with all simple and martial weapons, with all armor, and with shields.











Shining blade of heironeous 3.5